Hull
    name = "SH_BASIC_SMALL"
    description = "SH_BASIC_SMALL_DESC"
    speed = 75
    fuel = 4
    stealth = 5
    structure = 5
    slots = [
        Slot type = External position = (0.50, 0.45)
    ]
    buildCost = 10.0 * [[FLEET_UPKEEP_MULTIPLICATOR]]
    buildTime = 2
    tags = [ "PEDIA_HULL_LINE_GENERIC" ]
    location = Contains And [
        Building name = "BLD_SHIPYARD_BASE"
        OwnedBy empire = Source.Owner
    ]
    effectsgroups = [
        [[AVERAGE_BASE_FUEL_REGEN]]
        [[REGULAR_HULL_DETECTION]]
        [[SCAVANGE_FUEL_UNOWNED]]
        [[UNOWNED_GOOD_VISION]]
        [[UNOWNED_MOVE]]
    ]
    icon = "icons/ship_hulls/basic-small-hull_small.png"
    graphic = "hulls_design/basic-small-hull.png"

Hull
    name = "SH_BASIC_MEDIUM"
    description = "SH_BASIC_MEDIUM_DESC"
    speed = 60
    fuel = 3
    stealth = 5
    structure = 10
    slots = [
        Slot type = External position = (0.65, 0.25)
        Slot type = External position = (0.65, 0.55)
        Slot type = Internal position = (0.35, 0.35)
    ]
    buildCost = 20 * [[FLEET_UPKEEP_MULTIPLICATOR]]
    buildTime = 2
    tags = [ "PEDIA_HULL_LINE_GENERIC" ]
    location = Contains And [
        Building name = "BLD_SHIPYARD_BASE"
        OwnedBy empire = Source.Owner
    ]
    effectsgroups = [
        [[AVERAGE_BASE_FUEL_REGEN]]
        [[REGULAR_HULL_DETECTION]]
        [[SCAVANGE_FUEL_UNOWNED]]
        [[UNOWNED_GOOD_VISION]]
        [[UNOWNED_MOVE]]
    ]
    icon = "icons/ship_hulls/basic-medium-hull_small.png"
    graphic = "hulls_design/basic-medium-hull.png"

Hull
    name = "SH_STANDARD"
    description = "SH_STANDARD_DESC"
    speed = 60
    fuel = 3
    stealth = 5
    structure = 15
    slots = [
        Slot type = External position = (0.50, 0.35)
        Slot type = External position = (0.50, 0.60)
        Slot type = External position = (0.80, 0.45)
        Slot type = Internal position = (0.30, 0.40)
    ]
    buildCost = 30 * [[FLEET_UPKEEP_MULTIPLICATOR]]
    buildTime = 2
    tags = [ "PEDIA_HULL_LINE_GENERIC" ]
    location = Contains And [
        Building name = "BLD_SHIPYARD_BASE"
        OwnedBy empire = Source.Owner
    ]
    effectsgroups = [
        [[AVERAGE_BASE_FUEL_REGEN]]
        [[REGULAR_HULL_DETECTION]]
        [[SCAVANGE_FUEL_UNOWNED]]
        [[UNOWNED_GOOD_VISION]]
        [[UNOWNED_MOVE]]
    ]
    icon = "icons/ship_hulls/basic-large-hull_small.png"
    graphic = "hulls_design/basic-large-hull.png"

#include "ship_hulls.macros"

#include "/scripting/common/upkeep.macros"
