ASEPRITE 0.9.5
    * Fixed issue #163, issue #164, and issue #165. 
ASEPRITE 0.9.4
    * Added support to resize the color-bar.
    * Fixed regression bug introduced in 0.9.2: menu navigation using keyboard stopped working.
    * Fixed issue #143: Crash in "File > Open/Save" when aseprite.ini contains an invalid path.
    * Fixed issue #160: Crash Undo-ing Layer Delete.
ASEPRITE 0.9.3
    * Now Shift key locks the X/Y axis when you drag & drop the selection.
    * Add support to load GIMP palettes (issue #112).
    * Fix bug with Export Sprite Sheet when the cel is bigger than the sprite's size.
    * Fix regression bug: Enter/Tab/Escape keys don't work in list-boxes.
    * Fix bug showing "modified" status in the document tab.
    * Fix issue #130: crash redoing a "convert to grayscale mode" command.
    * Fix issue #44: problems browsing files when the option "hide extensions for known file types" is activated in Windows Explorer.
    * Fix issue #129: Return to frame/layer where action is undone (configurable option).
ASEPRITE 0.9.2
    * Added scroll-by tile size feature (issue #90): you can press Ctrl+Arrow keys to scroll by tile size.
    * Fix problem losing hue value in palette editor (issue #100).
    * Fix problems loading .ase files (issue #102).
    * Fix problems with Trim (issue #106).
ASEPRITE 0.9.1
    * Now you can transform (move/scale/rotate) the selection directly (video).
    * Integrated copy & paste logic with selection.
    * Text field in the status bar to go to frame (issue #6).
    * Button in status bar to create new frames.
    * Fixed regression bug: now you can clone the selection using Ctrl+drag
      & drop as in 0.8.2.
    * Fixed issue #52: Text entries do not work in Import Sprite Sheet.
    * WARNING: The "N" keyboard shortcut was changed to
      "Alt+N" to avoid creation of frames by mistake.
    * Closed issues #48, #50.
    * Ctrl+Tab and Ctrl+Shift+Tab to navigate between tabs.
    * Avoid 100% CPU usage (issue #47).
ASEPRITE 0.9
    * Added Import/Export Sprite Sheet (#4).
    * Added support to resize the window in X11, Mac OS X, and Windows
      platforms.
    * Improved "Canvas Size" command (video).
    * New color selectors with improved RGB and HSB sliders (video).
    * Changes in keyboard shortcuts (some of these changes were made to avoid
      tool-switching confusion):
          o Elliptical Marquee: Shift+M (it was "M")
          o Polygonal Lasso: Shift+Q (it was "Q")
          o Ellipse: Shift+U (it was "U")
          o Polygon: Shift+D (it was "D")
          o Curve: Shift+L (it was "Y")
          o Spray: Shift+B (it was "S")
    * Added automatic check for updates (#13).
    * Bugs fixed:
          o #14 - Don't ask for saving changes when read-only commands are
            used.
          o #3050538 - File dialog does not show files (sometimes).
ASEPRITE 0.8.2
    * Fixed a critical bug: split an editor, close it, and change tool (crash).
    * Fixed Paste command when we use it in an empty frame.
    * Fixed bug_#3051174 (reported by Trent Gamblin): Loading two or more times
      gui.xml file.
ASE 0.8.1 beta
    * Improved "Tools Configuration" dialog to show only necessary
      options for the current tool.
    * Added "Tolerance" parameter to Magic Wand and Paint Bucket
      (Trent Gamblin idea).
    * Fixed critical problem rendering indexed images with a non-black color in
      palette entry 0.
ASE 0.8.0 beta
    * USER INTERFACE CHANGES
          o Now you zoom using the mouse wheel without pressing Alt key.
          o Now tools are grouped.
          o Color-bar is completely redesigned (see Quick Reference).
          o Improved selection tools: Now you can move selected pixels dragging
            the selected area (like MS Paint). [work-in-progress]
          o New ASE skin created by Ilija Melentijevic.
          o "Tools" menu is gone:
                # "Tools > Configure" was moved to "Edit >
                  Tools".
                # "Tools > Options" was moved to "Edit >
                  Options".
                # "Tools > FX" was moved to "Edit > FX".
                # All other options are in "View" (Animation Editor,
                  Palette Editor).
    * New tools: Lasso, Polygonal Lasso, Magic Wand, Eyedropper (as an
      independet tool, Alt+click is available too), Hand, Move, (Filled)
      Countour, and (Filled) Polygon.
    * Now the editor cursor displays pen preview (Ilija Melentijevic idea, like
      Animator Pro).
    * Added compression to .ase/.aseprite format.
    * Added support to zoom when you are drawing (e.g. you can use the mouse
      wheel when you are drawing a polygon or a long line).
ASE 0.7.2
    * Fixed bug_#2847210: "Save" button when close a modified file
      was not working.
ASE 0.7.1
    * Added support to paste/copy text from/to Windows clipboard.
    * Added support to process Ctrl+C / Ctrl+V / Ctrl+P keys in all entry
      fields.
    * Fixed a bug where file names for new sprites are lower-case always (in
      Windows).
    * Fixed a program crash when try to open a file in the middle of a
      thumbnail generation process.
ASE 0.7
    * Added "Sprite Size" command (feature_#2671468).
    * Added "Save Copy As" command (feature_#2636076).
    * Copy & Paste use Windows clipboard (feature_#2577954).
    * Added "Canvas Size" and "Rotate Canvas" commands.
    * Fixed compilation support for gcc 64 bits.
    * Fixed a bug with multiple editors and paste command.
    * Fixed a bug in the File Open dialog when user presses ENTER key with an
      empty file name.
    * Fixed critical bugs in rendering code.
ASE 0.6.1
    * Added support to drag and drop files from Windows explorer (feature
      #2419098).
    * Fixed bug_#2511762 (.PNG' extension unavailable in Open and Save As
      dialogs, thanks to Clayton Enga for the patch).
ASE 0.6
    * Added 'Curve' tool (bezier-spline).
    * Added support to drag and drop colors in color-bar (feature_#2109224).
    * Added support to lock lines in special angles with the Shift key, useful
      to draw in isometric views (feature_#1961397).
    * Fixed bugs #1958760 and #1958932.
    * Fixed other serious bugs (Dead-pointers to palettes, Flatten Layers, File
      Selector, etc.).
ASE 0.6b2
    * Added the `Background' layer.
    * Added support to load and save PNG files (through 'libpng').
    * Transparent cel handling for the end-user (you can move a cel and
      don't worry about its bounds).
    * Rewritten the "Color Bar" and "Color Selector"
      dialog.
    * Rewritten the "Animation Editor" (ex-Film Editor).
    * New tools: Eraser, Blur, Jumble.
    * Replaced the "List" menu with the tabs selector.
    * Rewritten the "File Selector":
          o Preview support.
          o Incremental search.
          o History of navigation (Back/Forward).
          o In Windows: you can visit Desktop, My Documents and My Computer
            locations.
    * Optimized some operations like load/save files and "apply
      effect" (convolution matrices, color curves, median, etc.)
    * Restructured all the menus (more user friendly options).
    * Enhanced GUI:
          o more borders for windows and more spacing between controls.
          o better mouse behavior (now in Windows the mouse is captured).
          o added tooltips.
    * Added screen pixel-scaling support (with double-buffering). This means
      that you can use the program in a 320x240 resolution inside a window of
      640x480 (pixel-scaling x2).
    * Fixed other minor problems when you drawn in 'tiled mode' or
      'paste' the clipboard.
    * New XML format for the menus and keyboard shortcuts.
    * Removed a lot of "complex" functionality:
          o Removed mask-repositories (you can use .msk files instead).
          o Removed menu scripting customization: the scripting support is
            broken, next versions of ASE will contain a better set of routines
            to create scripts.
          o Removed screen saver.
          o Removed sessions.
          o Removed draw-text (it'll return in next versions like text-
            layers).
          o Removed layer-sets (the Animation-Editor can't handle them
            right at the moment).
          o Removed map-generation utility.
          o Removed linked-cels (were complex for the end-user).
ASE 0.5
    * Added features-requested by Carl Olsson:
          o better "snap to grid" support for box-like tools
            (rectangle, ellipse, etc.).
          o floating selection now "snap to grid" also.
          o added a subpixel movement for zoomed-cursors in the editor, to
            known where we are inside the pixel.
    * Better support for the mouse wheel and middle button in the sprite-editor
      (to scroll and zoom).
    * GIF support to save file fully supported by default.
    * Fixed compilation with Allegro 4.2.3 SVN (and fixed a bug in Allegro with
      key_shifts).
    * Now the full-screen or windowed state is remembered (thanks to Manuel De
      Miguel Moreno to report it).
ASE 0.4
    * Removed the console mode.
    * Changed Film Editor shortcut: TAB key.
    * New feature: Each animation frame has duration.
    * New Palette Editor (F4 key).
    * Now sprites support multiple palettes: Each frame can has its own color
      palette.
    * Added support to load GIF files (by Elias Pschernig).
    * Added a combobox to file-selection to handle the bookmarks.
    * Added rotation!!! Now you can scale and rotate what you paste from the
      clipboard.
ASE 0.3.1
    * Fixed the creation of session files when an exception (fatal error)
      happens in Windows.
    * Added es.po and tips.es files.
ASE 0.3
    * Added session manager (if the program crashes the session is saved
      automatically).
    * Added a tool to draw text (finally).
    * More documentation and tips.
    * Improved the frame adding process.
    * Fixed important bugs.
    * Added a mapgen utility (original code by Johan HalmÃ©n and Anders
      Andersson).
    * Spanish language support (now works in Windows too).
    * Internal code improved (mainly GUI parts, and functions names).
ASE 0.2.4
    * More stable undo: with limit and without the strange redo-after-
      overwrite-undo feature.
    * New median filter to despeckle images.
    * Updated alternative support to load/save JPEG files with JPGalleg 2.3
      library, thanks to Angelo Mottola for this.
    * Fixed problems with non-US keyboards: the Alt key can't be used for
      shortcuts. Some combinations changes:
          o <~> to <`> (open film editor)
          o <Ctrl+/> to <?> (mask by color)
          o <Ctrl+~> to <Ctrl+4> (close current editor)
    * Added Cut, Copy, Paste!
    * Added AutoCrop (before known as Trim).
ASE 0.2.3
    * Fixed routine to save JPG files.
    * Fixed and improved various parts of GUI.
ASE 0.2.2
    * Added some documentation to write Lua scripts.
    * Film Editor was improved.
    * Fixed errors with the graphics cursor, some keyboard problems, and
      various minor bugs.
    * New tips with text and images. This will be very useful for beginners.
    * Onionskin feature is done.
    * Added (optional) ordered dithering to render RGB images in 8 bpp.
    * New actions: Merge Down, New Frame, Copy Frame, change Image Type!, Load
      Script File.
    * Optimized the drawing speed with tiled mode.
ASE 0.2.1
    * Fixed in Windows version: spray and some errors saving file-names in the
      configuration file.
    * Added libintl support and the Spanish translation (only for Linux, but I
      have planned make this usable in Windows).
    * More undo support: insert/remove layers and mask modifications.
    * Filters Convolution Matrix and Color Curve are back.
    * Added more basic operations (with undo support): flatten layers,
      duplicate layer, duplicate sprite, horizontal/vertical flip, crop frame.
    * New .ASE format (in alpha status, please test it!).
    * Easy script routines: now are a high-level layer of routines (easy to use
      and understand), and the low-level routine's set (for internal or
      more specific works).
    * Removed all the interpolation stuff between key-frames: yes, after
      thinking, this make too hard the animation edition (so the "fancy
      spline interpolation" was removed).
    * Optimized the editor's speed in scroll movements.
    * The Film Editor is almost done for layers and frames handle.
    * Fixed filters using mask with displaced layers.
    * Support to apply filters to various frames/layers at the same time.
    * Added differents screen layouts in main.jid (see FAQ.txt to see how
      change between them).
    * The tool bar is back!
ASE 0.2
    * Fixed a lot of bugs.
    * Added optional support for JPEG with JPGalleg 2.0 library.
    * Added draw mode: Opaque (normal), Glass (transparent), Semi (pattern).
    * Added brush types: Circle, Square, Line.
    * Implemented a fake-palette system to make the GUI usable with any sprite
      palette (mainly to avoid "black-screen" situations when open
      sprites with ugly palettes).
    * The palette editor has more improvements (like the possibility to move
      the selection range).
    * "menus" file modified a bit. Some keyboard bindings have change
      (and new ones added), you can see the "docs/QuickHelp.html"
      file for more help. Anyway, I try to leave the compability in the more
      used commands.
    * Full scripting support with Lua-5.0. Sprites and GUI controllable from
      same scripts, to give you an idea, various of menus actions are
      programmed directly with scripts.
    * Complete selection handle (mask regions). You can select irregular areas
      (add, subtract, intersect, by color), save and load them in the .MSK
      Animator Pro format.
    * Multiple editors. Now you will be able to edit an image with zoom and see
      the results in other editors (updated in real-time).
    * New Gfx-core. All sprite/image/layer/prop/key stuff was reprogrammed. The
      more big change, was to property/keyframe level (the properties can be
      with lineal or spline interpolation, also, have a ending flag to make
      circular movements or patterns of movement).
    * New GUI. The look and the internal code was reestructured completelly, I
      made a new GUI library: Jinete (rider).
ASE 0.1.2
    * New RLE Gaussian Blur effect (from The GIMP source code).
    * Blender modes are back!: Normal, Multiply, Screen, Overlay, Hard Light,
      Darken, Lighten, Addition, Subtract, Difference, Hue, Saturation, Color,
      Luminosity.
    * Better the GUI look: With colors, this should be less boring :-)
    * Added a graphics selection dialog where you can specify any resolution
      (this could be useful for windowed modes).
    * Back again to the good-and-peaceful-allegro-like makefiles. Ok, ok, the
      GNU style was the worst change in ASE, but now is fixed :-)
    * Removed the .DLL or .so capability for plug-ins. After some weeks of
      thinking, I decide to strip off this feature because is too hard to do a
      good system to attach new plug-ins with the current menu implementation.
      The most user are just "user" and don't will copy the
      plug-in and modify the `menus' to add a new entry with a little
      script-string to call the new plug-in action. Also, this save me a lot of
      headaches :-)
    * Added multiple filter application: Now, you can apply effects to every
      layer, to every animation frame, or both.
    * Added the "Recent Files" list.
    * A complete set of scripts routines to handle paths.
    * New selection type: "shrink", to shrink the selection to the
      current layer bitmap bounds.
    * New "trim_sprite" action.
ASE 0.1.0
    * Removed the `move' tool to displace layers (it was redundant).
    * New interface to load Plug-Ins in a dynamic way (DLL, .so).
    * Complete new support for JPEG files (RGB/grayscale) load/save: athwart
      the Independent JPEG Group's JPEG Library.
    * New actions:
          o trim_layer_bitmap: trim the current layer to the selection bounds.
          o merge_down: to merge the current layer with the next one.
          o make_undo_animation: to make an animation from the undo operations
            (to see all the progression of the graphics).
          o undo_history: to undo/redo various operations.
          o color_curve: to make color conversion effects pixel by pixel.
    * Improved the Color Replace' command (withtolerance' and
      `preview').
    * A new optimized layer-bar, to handle all the keyframe/properties stuff.
    * Various things rewritten to Plug-Ins:
          o file formats,
          o actions for menus (also, now these actions can be used from
            scripts).
    * Replaced the old color depth' system to the newimage types':
      From now, an image can be: RGB, Grayscale, or Indexed type.
    * New ASE Library, with a complete new design to handle: images, layers,
      bitmaps, properties, keyframes, etc.
    * Source code to GNU style: with configure.in, Makefile.am, etc.
ASE 0.0.7
    * New scripts routines: request(), apply_filter(), load_sprite(), and
      save_sprite().
    * Support to load FLI/FLC and to save FLC files. Yes! Now with ASE you can
      make FLC animations with a good compression performance.
    * Added the posibility to load/save sequences of bitmaps: like ani00.pcx,
      ani01.pcx, ani02.pcx, etc.
    * More undo functionality. I re-wrote the entire `undo' system.
    * New rectangular-selection tool: Now you can cut, copy, paste and clear.
    * New RLE compression for 8 bpp in .ase files.
    * Support to load .ase files of 0.0.6' and0.0.7 CVS (important
      stage)': I recommend you upgrade all your .ase files to the `0.0.7
      release' version.
    * New properties for keyframes: now each keyframe has its position and
      alpha, with this you can make animations of objects moving only the
      keyframes (all the intermediate frames will be calculate automatically).
    * Now the program remember the configuration (through `ase.cfg').
    * Added a new draw-tiled mode.
    * New full-screen editing mode. With resizable layer-bar.
    * Added an options to draw the previous frame in transparent mode.
    * Removed the `background' properties of layers: from now, a layer
      will be transparent (masked-blitting) ever. With this are fixed a lot of
      problems with load/save routines in old versions.
    * New `reload_menus' command.
ASE 0.0.6
    * I still don't recommend you the .ase format (just for temporary
      usage): there are planes to change it.
    * Scripting capability athwart Lua language (http://www.lua.org/): now, you
      can make automatic tasks programming your own scripts (included some
      scripts as example).
    * Independent alpha' (global transparency) andblender-mode' for
      each layer (like in GIMP and Adobe Photoshop).
    * Improved the layer/frame-control: Now add/remove/move/copy layer and
      frames are really-very-easy with the new layer-panel (like in Macromedia
      Flash).
    * More easy tool-configuration.
    * New drawing tool: real-pencil, with a unique and original algorithm.
    * Removed all the use of the Allegro GUI.
    * New original (and ugly) GUI look: now, the colors are in harmony for the
      eyes.
ASE 0.0.5
    * More facilities to handle colors with different `alpha'.
    * New animation control: need test (see `bugs.txt' to report errors).
    * Optimized the color-selection dialog: now you can make gammas between
      four colors.
    * Added a `preview' in the apply-filter dialog.
    * New improved gui system (for the users and for the developers).
    * New tile' andreload' option for the filters.
    * New view-tile option in tool-menu (for make tileable patterns).
ASE 0.0.4
    * Modificable draw properties: thickness, alpha color, spray random factor,
      and spray radius.
    * Undo support for all tools.
    * Multiple drawing tools support: pixel, pencil, fill, spray, line,
      rectangle, and ellipse;
    * New improved layer control.
    * A lot of optimizations in the status bar.
    * New duplicate sprite option.
    * New session manager, for load and save your work. Other utility of this,
      is if the program crash for any reason, it auto-backups your data.
    * Bad news: the old .ase format is incompatible with the new one: I
      recommend you don't save in .ase until the 0.1 release.
    * New "visible" property for hide and show the layers.
    * New change color-depth function.
    * Added a set-gfx-mode option in the system-menu.
    * New duplicate layer support.
ASE 0.0.3
    * New .ase format (for save the layers).
    * More keyboard shorcuts (with a new `keys.txt').
    * New layers operations: insert, move and remove.
    * RGBA (alpha channel) bitmaps support.
    * New filter capability, with some examples of filters.
    * An incredible new way to create dialogs (for programmers only).
    * More "Windows friendly" text files.
    * New optimized status bar.
    * New improved look of the GUI.
ASE 0.0.2
    * New "infinite" Undo & Redo support.
    * Some importants bug fixed.
ASE 0.0.1
    * One tool: interactive line.
    * Color selection support.
    * Poor palette modification capability.
