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| template<typename genType > |
| GLM_FUNC_DECL genType::value_type | noise1 (genType const &x) |
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| template<typename genType > |
| GLM_FUNC_DECL tvec2< typename genType::value_type, defaultp > | noise2 (genType const &x) |
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| template<typename genType > |
| GLM_FUNC_DECL tvec3< typename genType::value_type, defaultp > | noise3 (genType const &x) |
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| template<typename genType > |
| GLM_FUNC_DECL tvec4< typename genType::value_type, defaultp > | noise4 (genType const &x) |
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Noise functions are stochastic functions that can be used to increase visual complexity.
Values returned by the following noise functions give the appearance of randomness, but are not truly random.
| GLM_FUNC_DECL genType::value_type glm::noise1 |
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genType const & |
x | ) |
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| GLM_FUNC_DECL tvec2<typename genType::value_type, defaultp> glm::noise2 |
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genType const & |
x | ) |
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| GLM_FUNC_DECL tvec3<typename genType::value_type, defaultp> glm::noise3 |
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genType const & |
x | ) |
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| GLM_FUNC_DECL tvec4<typename genType::value_type, defaultp> glm::noise4 |
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genType const & |
x | ) |
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