Tech
    name = "SHP_ASTEROID_HULLS"
    description = "SHP_ASTEROID_HULLS_DESC"
    short_description = "SHIP_HULL_UNLOCK_SHORT_DESC"
    category = "SHIP_HULLS_CATEGORY"
    researchcost = 25 * [[TECH_COST_MULTIPLIER]]
    researchturns = 3
    tags = [ "PEDIA_ASTEROID_HULL_TECHS" ]
    prerequisites = "PRO_MICROGRAV_MAN"
    unlock = [
        Item type = ShipHull name = "SH_SMALL_ASTEROID"
        Item type = ShipHull name = "SH_ASTEROID"
        Item type = Building name = "BLD_SHIPYARD_AST"
    ]
    graphic = "icons/ship_hulls/asteroid_hull_small.png"

#include "/scripting/common/base_prod.macros"
