Def LEVEL_LABEL(NUM)
Label(SPELL_LEVEL(NUM)) Label(":") Width 10 {}
End

Def VIEW_ID(TEXT) ViewId(1, {TEXT}) Width 10 {} End

MiniWindow(Vertical {
  Height 26 Horizontal { LEVEL_LABEL("1") VIEW_ID("witch_girl") Label(TEMPORARY_POLYMORPH_EFFECT_NAME2(A_ARTICLE(YOUNG_WOMAN))) }
  Height 26 Horizontal { LEVEL_LABEL("2") VIEW_ID("strix") Label(TEMPORARY_POLYMORPH_EFFECT_NAME2(A_ARTICLE(CREATURE_ATTRIBUTES_STRIX_NAME))) }
  Height 26 Horizontal { LEVEL_LABEL("3") VIEW_ID("night_hag") Label(TEMPORARY_POLYMORPH_EFFECT_NAME2(A_ARTICLE(CREATURE_ATTRIBUTES_NIGHT_HAG_NAME))) }
#  Horizontal { LEVEL_LABEL("4") Label(PERMANENT_POLYMORPH_EFFECT_NAME) }
})